"The best part of adventure games, for me, is the exploration. When you're breaking into someone's apartment, and you're looking into their lives," Wadjet Eye's Dave Gilbert told me at PAX East this ...
If you're a fan of point-and-click adventure games, you may already be familiar with indie developer Wadjet Eye Games. Founded back in 2006, Wadjet Eye has released a handful of adventures, including ...
Wadjet Eye Games this week released XII Games' Resonance, a point-and-click adventure game in the classic style with some more modern twists. I interviewed Resonance's creator, Vince Twelve, and look ...
Point-and-click fans rejoice! After a long (and, if you're me, impatient) wait, Wadjet Eye Games - the dependably brilliant studio behind the likes of Unavowed and the Blackwell series - is finally ...
Award-winning indie adventure specialist Wadjet Eye Games has a new epic in the works - Primordia. The screens and trailer through the break are typical of Wadjet Eye's glorious retro stylings; do ...
PC download available for $14.99; series will debut for iPhone and iPad in June NEW YORK - April 24, 2014 - Independent developer Wadjet Eye Games is proud to announce that The Blackwell Epiphany is ...
Dave Gilbert’s takeaway after this story: “So what’s the moral of the story? I honestly have no idea. Be careful when giving away free stuff, I guess.” From his blog. An appropriate screenshot from ...
Switch owners with a taste for cracking yarns, urban fantasy, and a smattering of demonic possession have a bit of a treat in store; developer Wadjet Eye's superb point-and-click adventure Unavowed is ...
For devotees of point and click adventure games, the name Wadjet Eye carries a great deal of weight. The New York City-based studio has been developing and publishing some of the finest work in the ...
Dave & Janet Gilbert of Wadjet Eye Games, in their home and office. Wadjet Eye Games re-releases its first title, Shivah, today, so that it’s playable on iPhone as well as PCs. They also put more work ...
Dave Gilbert founded Wadjet Eye Games in 2006 so he could write, design and sell adventure games, a genre he's loved since his childhood. These days, the two-person company — Gilbert does writing and ...
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