Gamification is one of the biggest in education trends right now in education. According to ISTE, “Gamification is about transforming the classroom environment and regular activities into a game” ...
For students who have fallen years behind in math and reading, recovering that lost academic ground is a marathon, not a sprint. But it doesn’t hurt to pick up the pace. A new study of more than 5 ...
DAYTON — High school students from Dayton visited Fairview Elementary on Tuesday morning to lead fourth-grade students in a STEM-focused Lego activity. The initiative was designed to spark interest in ...
Ever since COVID-19 closed U.S. schools for in-person instruction in March 2020, questions about pandemic learning loss have shaped reactions to new data on student learning. How much did achievement ...